Field recordNo. 443
Zimsa, a nature creature in NOKEMON. Rarity: Rare.

Zimsa

NatureRare

HP49–80
ATK98–129
DEF56–87
SPD98–129
FOC49–80

Where to find Zimsa

Zimsa moves between The Wild and Wild Extension. If one is quiet the other is worth the walk, and 70 other species share its main ground, so a dry spell there is normal rather than a sign you are in the wrong place.

How to catch Zimsa

Zimsa sits in the rare band with 171 others, needs a Precision ball at minimum, and opens at 21%, which leaves 288 of the 608 harder to land than this one. The freeze on the first throw makes it a race: The Wild holds 71 species, so the area is rarely empty when you find one.

Supply

211 Zimsa will exist, ever. The server enforces that at the moment of capture, under a row lock, so two players cannot slip past the cap at the same instant.

In a fight

As one of 63 nature types sharing The Wild, it hits Water, Thunder hard and loses ground to Fire, Celestial, which is what will be thrown at it. 2 of its five attributes sit at exactly 98, so the build gives you no steer at all: the matchup decides how it plays.

Readings

Supply cap211ever, worldwide
Catch rate21%base, before timing
Min ballPrecisionor better
Shiny1 in 91rolled at capture

Questions

Where do I find Zimsa in NOKEMON?

The Wild. Other players can attack you there, and dying leaves a tombstone anyone can open.

How do I catch Zimsa?

Throw a Precision ball or better and win the timing bar. The base rate is 21% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Zimsa rare?

Yes. The cap is 211, enforced at the instant of capture, and nothing refills it: when it fills, the only way to own one is to buy it from a player.

What are the shiny odds on Zimsa?

About 1 in 91 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

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