Field recordNo. 035
Tikker, a nature creature in NOKEMON. Rarity: Rare.

Tikker

NatureRare

HP49–80
ATK98–129
DEF56–87
SPD98–129
FOC49–80

Where to find Tikker

Tikker keeps to Duskgrove and never leaves it. It is one of 69 species on that ground, and one of only 51 of them sharing its element.

How to catch Tikker

Tikker sits in the rare band with 171 others, needs a Precision ball at minimum, and opens at 20%, which leaves 284 of the 608 harder to land than this one. The freeze on the first throw makes it a race: Duskgrove holds 69 species, so the area is rarely empty when you find one.

Supply

100 Tikker will exist, ever. The server enforces that at the moment of capture, under a row lock, so two players cannot slip past the cap at the same instant.

In a fight

As one of 51 nature types sharing Duskgrove, it hits Water, Thunder hard and loses ground to Fire, Celestial, which is what will be thrown at it. 2 of its five attributes sit at exactly 98, so the build gives you no steer at all: the matchup decides how it plays.

Readings

Supply cap100ever, worldwide
Catch rate20%base, before timing
Min ballPrecisionor better
Shiny1 in 67rolled at capture

Questions

Where do I find Tikker in NOKEMON?

Duskgrove. No level gate and no PvP, so the only thing standing between you and one is finding it.

How do I catch Tikker?

Throw a Precision ball or better and win the timing bar. The base rate is 20% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Tikker rare?

Yes. The cap is 100, enforced at the instant of capture, and nothing refills it: when it fills, the only way to own one is to buy it from a player.

What are the shiny odds on Tikker?

About 1 in 67 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

Previous#034 GhostwolfNext#036 Inkling

Browse all 608 creatures or play NOKEMON now.