Field recordNo. 007
Voltik, a thunder creature in NOKEMON. Rarity: Uncommon.

Voltik

ThunderUncommon

HP44–75
ATK88–119
DEF39–70
SPD55–86
FOC50–81

Where to find Voltik

Voltik keeps to Duskgrove and never leaves it. It is one of 69 species on that ground, and one of only 2 of them sharing its element.

How to catch Voltik

Voltik is one of 178 uncommon species, takes a Basic ball or better, and its 30% base leaves 303 of the 608 harder to land than this one. The first ball freezes it, and Duskgrove is home to 69 species, so the catch is decided on timing far more often than on luck.

Supply

The cap on Voltik is 400, tighter than 277 of the 608 species and looser than 320, and finite either way: the ceilings together come to 407,200 creatures for the whole world, forever.

In a fight

As one of 2 thunder types sharing Duskgrove, it hits Water hard and loses ground to Nature, Celestial, which is what will be thrown at it. It leans hard on raw attack: 88 against 55 for its next best, a gap of 33 that decides how it wants to be played.

Readings

Supply cap400ever, worldwide
Catch rate30%base, before timing
Min ballBasicor better
Shiny1 in 100rolled at capture

Questions

Where do I find Voltik in NOKEMON?

Duskgrove. No level gate and no PvP, so the only thing standing between you and one is finding it.

How do I catch Voltik?

Throw a Basic ball or better and win the timing bar. The base rate is 30% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Voltik rare?

Not by the standards of this world: the cap is 400. It is still a ceiling though, and once it fills the species stops spawning for everyone.

What are the shiny odds on Voltik?

About 1 in 100 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

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