Field recordNo. 403
Rise, a celestial creature in NOKEMON. Rarity: Common.

Rise

CelestialCommon

HP60–91
ATK32–63
DEF56–87
SPD20–51
FOC32–63

Where to find Rise

Rise keeps to Plaza and never leaves it. It is one of 126 species on that ground, and one of only 37 of them sharing its element.

How to catch Rise

Rise is one of the 132 common ones: a Basic ball is enough, the base rate is 49%, and 524 of the 608 are harder to land. It still freezes on the first throw like everything else, so in Plaza, shared with 126 species, a neighbour with better timing takes it.

Supply

Rise is one of the abundant ones at 1888, with only 73 species allowed to run looser and 534 held tighter, and even at this end the number is fixed: the 608 caps come to 407,200 creatures, the entire population this world will ever have.

In a fight

As one of 37 celestial types sharing Plaza, it hits Celestial hard. Stamina leads at 60, but only by 4 over the next attribute, so the build is closer to balanced than to specialised.

Readings

Supply cap1,888ever, worldwide
Catch rate49%base, before timing
Min ballBasicor better
Shiny1 in 100rolled at capture

Questions

Where do I find Rise in NOKEMON?

Plaza. No level gate and no PvP, so the only thing standing between you and one is finding it.

How do I catch Rise?

Throw a Basic ball or better and win the timing bar. The base rate is 49% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Rise rare?

Not by the standards of this world: the cap is 1888. It is still a ceiling though, and once it fills the species stops spawning for everyone.

What are the shiny odds on Rise?

About 1 in 100 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

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