Field recordNo. 204
Quadfist, a celestial creature in NOKEMON. Rarity: Common.

Quadfist

CelestialCommon

HP28–59
ATK40–71
DEF24–55
SPD68–99
FOC40–71

Where to find Quadfist

Quadfist keeps to Primordial Vale and never leaves it. It is one of 84 species on that ground, and one of only 54 of them sharing its element.

How to catch Quadfist

Quadfist is one of the 132 common ones: a Basic ball is enough, the base rate is 45%, and 476 of the 608 are harder to land. It still freezes on the first throw like everything else, so in Primordial Vale, shared with 84 species, a neighbour with better timing takes it.

Supply

The cap on Quadfist is 550, tighter than 209 of the 608 species and looser than 397, and finite either way: the ceilings together come to 407,200 creatures for the whole world, forever.

In a fight

As one of 54 celestial types sharing Primordial Vale, it hits Celestial hard. It leans hard on speed: 68 against 40 for its next best, a gap of 28 that decides how it wants to be played.

Readings

Supply cap550ever, worldwide
Catch rate45%base, before timing
Min ballBasicor better
Shiny1 in 100rolled at capture

Questions

Where do I find Quadfist in NOKEMON?

Primordial Vale. Other players can attack you there, and dying leaves a tombstone anyone can open.

How do I catch Quadfist?

Throw a Basic ball or better and win the timing bar. The base rate is 45% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Quadfist rare?

Not by the standards of this world: the cap is 550. It is still a ceiling though, and once it fills the species stops spawning for everyone.

What are the shiny odds on Quadfist?

About 1 in 100 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

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