Field recordNo. 454
Fangfry, a water creature in NOKEMON. Rarity: Common.

Fangfry

WaterCommonwater only

HP28–59
ATK56–87
DEF32–63
SPD56–87
FOC28–59

Where to find Fangfry

Fangfry lives underwater and shows up across The Shores and Primordial Vale, which gives you 2 shorelines to work instead of one. No number of balls helps: without a forged rod it stays down there.

How to catch Fangfry

Fangfry is one of the 132 common ones: a Basic ball is enough, the base rate is 50%, and 531 of the 608 are harder to land. It still freezes on the first throw like everything else, so in The Shores, shared with 125 species, a neighbour with better timing takes it.

Supply

Fangfry is one of the abundant ones at 1550, with only 89 species allowed to run looser and 508 held tighter, and even at this end the number is fixed: the 608 caps come to 407,200 creatures, the entire population this world will ever have.

In a fight

As one of 116 water types sharing The Shores, it hits Fire hard and loses ground to Nature, Thunder, Celestial, which is what will be thrown at it. 2 of its five attributes sit at exactly 56, so the build gives you no steer at all: the matchup decides how it plays.

Readings

Supply cap1,550ever, worldwide
Catch rate50%base, before timing
Min ballBasicor better
Shiny1 in 83rolled at capture

Questions

Where do I find Fangfry in NOKEMON?

The Shores. It never comes on land, so you need a forged rod rather than a ball. The door is gated: you need average skill level 20 to get in. Other players can attack you there, and dying leaves a tombstone anyone can open.

How do I catch Fangfry?

Throw a Basic ball or better and win the timing bar. The base rate is 50% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Fangfry rare?

Not by the standards of this world: the cap is 1550. It is still a ceiling though, and once it fills the species stops spawning for everyone.

What are the shiny odds on Fangfry?

About 1 in 83 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

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